#include <windows.h>Go to the source code of this file.
Defines | |
| #define | EGLAPI __declspec(dllimport) |
| #define | NativeDisplayType HDC |
| #define | NativeWindowType HWND |
| #define | NativePixmapType HBITMAP |
| #define | EGL_DEFAULT_DISPLAY ((NativeDisplayType)0) |
| #define | EGL_NO_CONTEXT ((EGLContext)0) |
| #define | EGL_NO_DISPLAY ((EGLDisplay)0) |
| #define | EGL_NO_SURFACE ((EGLSurface)0) |
Typedefs | |
| typedef int | EGLint |
| typedef unsigned int | EGLBoolean |
| typedef void * | EGLConfig |
| typedef void * | EGLContext |
| typedef void * | EGLDisplay |
| typedef void * | EGLSurface |
| typedef void * | EGLClientBuffer |
| typedef int | EGLenum |
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1.3.6